Bachelor of Computer Science in Multimedia and Game Development Degree

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Accredited by the UAE Ministry of Education - Higher Education Affairs

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The Bachelor of Computer Science (BCompSc) degree provides a general education in many aspects of Computer Science and Software Development. Computer science is the study of algorithmic processes that describe and transform information: theory, analysis, programming and design.

Career Opportunities

The area of multimedia and game development has evolved rapidly in the past decade. Advances in science and technology such as human-computer interaction, processing power of microprocessors, modelling of business processes, simulation of complex interactions, and the omnipresence of the Internet have dramatically increased the scope of this field of work. Graduates of this major can enter professions such as:

  • Software Developers
  • Process Modelling specialists
  • Graphic and Animation Designers
  • Multimedia Creators
  • Systems Design and Analysis experts
  • Network Optimisation specialists
  • Human-Computer Interaction specialists
  • Industrial Process Simulation experts.

Accreditation and Recognition

This program is accredited by the UAE Ministry of Education - Higher Education Affairs and is fully recognised within the UAE, GCC nations and internationally for further education and employment in the private and public sectors. The program is recognised by the Australian Computer Society as meeting requirements for membership at a “Professional Level”.

In addition, the program is quality assured by UOW, which is registered with the Tertiary Education Quality and Standards Agency (TEQSA), the national regulator of the higher education sector in Australia. UOWD graduates have the opportunity to exchange their UOWD degree for the equivalent UOW degree after completion.

For full details about the degree requirements, visit the Bachelor of Computer Science program pages.

Program Structure

To qualify for award of the degree of Bachelor of Computer Science in Multimedia and Game Development, a candidate shall accrue an aggregate of at least 204 Credit Points (CP) which include 60 cp of General Education, 90 cp of Program Core, 30 cp from Major and 24 cp of Electives 

1.    General Education (GED)

Students are required to complete 60 credit points of General Education from the following seven (7) categories:
(a) Information Technology and Mathematics (12 CP)

MATH070* Foundation Mathematics for Computing 6 cp
STAT131 Understanding Variation and Uncertainty 6 cp

(b) English, Arabic or other languages (18 CP)

GED 010 Academic Study Skills 1 12 cp
GED 020 Academic Study Skills 2 6 cp

(c) Islamic Studies, History or Culture (6 CP)

ARTS017 Islamic Culture 6 cp

(d) Social or Behavioural Sciences (6 CP) (select only one from the list below)

PSYC015 Introduction to Psychology 6 cp
SOC 103 Introduction to Sociology 6 cp

(e) Natural or Physical Sciences (6 CP) (select only one from the list below)

ENVI030 Environmental Sciences 6 cp
PHYS030 Foundation Physics 6 cp

(f) Humanities or Arts (6 CP) (select only one from the list below)

ARTS035 Introduction to Philosophy 6 cp
LAW 101 Law, Business and Society 6 cp

(g) Innovation and Entrepreneurship (6 CP)

INE 301 Fundamentals of Innovation and Entrepreneurship 6 cp

*Challenge tests are available in MATH070, PHYS030 and ENVI030. The tests are held in the first week of the semester and exemption from a subject will be granted on attaining a score of 60% or above.

2.    Program core

Subject code Subject title Credit points
CSCI103 Algorithms and Problem Solving 6 cp
CSCI114 Procedural Programming 6 cp
CSCI124 Applied Programming 6 cp
CSCI131 Introduction to Computer Systems 6 cp
CSCI203 Algorithms & Data Structures 6 cp
CSCI204 Object Programming & Frameworks 6 cp
CSCI212 Interacting Systems 6 cp
CSCI222 Systems Development 6 cp
CSCI235 Databases 6 cp
CSCI321 Graduation Project 12 cp
ISIT102 Information Systems 6 cp
ISIT105 Communications and Networks 6 cp
ISIT301 Professional Practice & Ethics 6 cp
MATH121 Discrete Mathematics 6 cp

3. Major

Subject code Subject title Credit points
CSCI236 3D Modeling and Animation 6 cp
At least four subjects (24 CP) from the following list:
CSCI224 Human Computer Interaction 6 cp
CSCI336 Computer graphics 6 cp
CSCI346 Game Development 6 cp
CSCI356 Game Engine Fundamentals 6 cp
CSCI366 Multimedia Computing 6 cp

3.    Electives

Students are expected to complete 3 electives (18 CP) from approved list of electives out of which the electives at 100 level must not exceed 12cp.  

Approved List of Electives

Subject code Subject title Credit points
ACCY111 Accounting Fundamentals in Society 6 cp
ACCY112 Accounting in Organizations  6 cp
CSCI205 Development methods and Tools 6 cp
CSCI213 Java programming and object oriented design 6 cp
CSCI311 Software Process Management 6 cp
CSCI322 Systems Administration 6 cp
CSCI323 Artificial Intelligence 6 cp
CSCI336 Computer graphics 6 cp
CSCI399 Server Technology 6 cp
CSCI236 3D Modeling and Animation 6 cp
CSCI262 System Security 6 cp
CSCI319 Distributed Systems 6 cp
CSCI350 Internship 6 cp
CSCI356 Game Engine Fundamentals 6 cp
CSCI358 Security Engineering 6 cp
CSCI361 Cryptography and secure applications 6 cp
CSCI366 Multimedia Computing 6 cp
CSCI368 Network Security 6 cp
CSCI370 Special Topics in Computer Science A 6 cp
ECON100 Economic Essentials for Business 6 cp
ISIT100 System Analysis 6 cp
ISIT201 Information and communication security 6 cp
ISIT204 Principles of e-Business 6 cp
ISIT207  Web Programming 1 6 cp
MARK101 Marketing Principles 6 cp
MARK301 Internet Applications for Marketing 6 cp
MARK343 International Marketing 6 cp
MGNT110 Introduction to Management 6 cp
MGNT201  Organizational Behavior 6 cp
MGNT206 Human Resource Management 6 cp